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Tag Archives: Idle Thumbs

Idle Thumbs PAX 09: Ron Gilbert

by Jon Cole in Games985 days ago

Idle Thumbs brings the wizard to PAX in their interview with Monkey Island creator Ron Gilbert, who is apparently a defender of shooting people that don’t think video games are art.  Ron talks about his upcoming game, Deathspank, which Chris notes is a sort of convergence of the Diablo-style, hack-and-slash genre and the graphic adventure genre.  Combining those two genres results in a lot of conflicting elements, but item collection bridges the gap and a fine tuning of the pacing between combat and exploration sequences makes Deathspank...

Idle Thumbs 41: Space Boss: The Lord of Space

by Jonathan Downin in Games989 days ago

The guys touch on their plans for PAX.  If you want to meet the Idle Thumbs guys you should show up at the bottom of the big escalator in the convention center at 5:15 pm on Saturday.  You don’t have to be attending PAX to get into the bottom level of the convention center so all are welcome.  Also, they will be giving away some free games.  More details are available on idlethumbs.net. Chris can’t get enough of Mass Effect and continues to go on about it here.  He is still playing through with his sniper which is working out better...

Idle Thumbs 40: Idle Thumbs 40,000 (Nobody Beats the Blizz)

by Jonathan Downin in Games996 days ago

It’s a completely expert, Blizzard-infused episode this week with Blizzcon news taking up the whole length of the podcast.  There is no skirting over announcements or developments here– the guys go in-depth on everything. The changes to World of Warcraft sound to be completely epic.  The whole world is changing in a way that is non-reversible.  It is pointed out that this is one of the first times that a game’s lore is being altered in a very real-world way.  The Cataclysm changes will affect even those that have the base game,...

Idle Thumbs 39: Video Game Baby

by Jonathan Downin in Games1002 days ago

WIZARD!  This episode starts with some praise for Xbox 360′s new Games on Demand service.  It seems like people are increasingly reluctant to pick up physical copies of games.  It’s obvious that at least, if a game is just a button press away that people are more likely to try something that they are only somewhat interested in. After the classic “Horse Bag” discussion last week, the guys are talking about more peripherals that are designed to read input directly from your body.  This includes a patent coming out of Sony...

Idle Thumbs 38: Up On This Boss

by Jonathan Downin in Games1010 days ago

Today we are adding Idle Thumbs to the list of covered podcasts.  This podcast is made up of long-time industry people from both the development and journalism sides of games.  The group is well versed in game design and have opinions a-plenty.  It’s not all hard-hitting discussion though, these guys are genuinely funny, even if you are new to the podcast. A Nintendo patent was recently uncovered that refers to an “inflatable air cushion” with a remote pocket that is said to be used to simulate animal riding.  It is lovingly...

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