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Tag Archives: Gamers with Jobs

Gamers with Jobs

GWJ Conference Call Episode 226

by Jon Cole in Games365 days ago

This week’s Shawn/Sean show kicks things off with Shawn’s continuing experiences with Dead Space 2. He admires the pacing and narrative style of the game, giving you these areas to explore that flesh out the world in different ways but are also mostly optional. He also gives us a brief update on Magicka, which he’s continued to play despite the bugs due to a longer campaign than he expected and deep gameplay mechanics. Sean shares a couple stories about playing LittleBigPlanet 2 with his son, though his propensity to quit out for...

Gamers with Jobs

GWJ Conference Call Episode 225

by Jon Cole in Games373 days ago

This week’s Gamers with Jobs starts off with some talk about Magicka, a PC game that seems to have come out of nowhere to capture a fair amount of attention. Magicka’s best attribute is its gameplay, which allows a user to combine different types of spells into diverse, impressive combinations that add a layer of unique layer of complexity. The only detractor of the experience is some bugginess that disrupts multiplayer connectivity and other parts of the game, which will likely be patched in the near future. Dead Space is definitely...

Gamers with Jobs

GWJ Conference Call Episode 224

by Jon Cole in Games379 days ago

The new game season is quickly boiling up and Rob is back on the show to join the conversation. LittleBigPlanet 2 kicks things off, acting as a platform for creating games with a much enhanced toolbox and offering a far more diverse campaign. Sean makes the argument that the game shines best in user-created levels made with those tools, but Rob and Rabbit strongly defend Media Molecule’s offerings. DC Universe Online was another big game to launch last week, with an excellent character creator and action-centric combat that differentiates...

Gamers with Jobs

GWJ Conference Call Episode 223

by Jon Cole in Games387 days ago

The second half of the GWJ crew mans the show this week, with Cory starting things off with some Rabbit-esque board game talk. 1960: The Making of the President has sated his appetite for a chunky, deep board game, offering a three hour game in his anecdotal last session. Lara dives into her backlog to drag the show into video games, spilling the beans on Ghost Trick. She spells out the interesting premise of the game and the gameplay reminiscent of Phoenix Wright. HD collections round out Games You Can Play Right Now, focusing on The Sly Collection...

Gamers with Jobs

GWJ Conference Call Episode 222

by Jon Cole in Games390 days ago

Shawn starts off this week’s Conference Call with some excitement for Need For Speed: Hot Pursuit, focusing on the Autolog feature that seems to take leaderboards to the next level. Cory dove into Super Meat Boy recently, recognizing the somewhat interesting nature of the short bursts of combat repeated as the challenging nature comes more and more into play. The “Games You Can Play Right Now” segment wraps up with some renewed interest in Mass Effect 2 due to various Game of the Year awards across the board. While CES 2011 has...

Gamers with Jobs

GWJ Conference Call Episode 221

by Jon Cole in Games400 days ago

Our very own Jonathan Downin joins the latest episode of Gamers with Jobs for a prediction-packed show. The holidays have granted a bit of time to the crew, however, so they get into some of the games they hit from their backlogs. Elysium briefly gets into Civilization V, which seems to be improved from the latest patch with some enhanced enemy AI. Julian dives farther back into the catalog, discovering Mass Effect 2 through the Steam sale and pouring heaps of praise on the game’s characters and varied gameplay. After Jonathan discusses some...

Gamers with Jobs

GWJ Conference Call Episode 219

by Jon Cole in Games411 days ago

Rob is brought back to this week’s Conference Call to reunite the original Gamers with Jobs crew for this holiday episode. Shawn kicks things off with Bejeweled 3, dominating the conversation with his thoughts on the “Zen Mode” that supposedly encourages meditative breathing and such. Pac-Man Championship Edition DX has been garnering quite a bit of attention and Julian summarizes the shift from CE to DX as similar to that with Geometry Wars 1 to 2, in that it will be most appealing to those who fell in love with the original. World...

Gamers with Jobs

GWJ Conference Call Episode 218

by Jon Cole in Games422 days ago

Sean Sands couldn’t make it on the Conference Call this week, which doesn’t come close to stopping the Cataclysm conversation from capitalizing the beginning of the show. One of the strongest aspects of the latest expansion is using early level quests to actually captivate rather than act as little more than a tutorial, which has clearly appealed to Shawn. Wes also talks about the fact that the story missions are more personal in nature, bringing greater stakes to the general gameplay. Infinity Blade has dominated most of the other mindshare...

Gamers with Jobs

GWJ Conference Call Episode 217

by Jon Cole in Games428 days ago

With Julian at the helm of this week’s Conference Call and guests Ken Levine and Justin McElroy helping fill out the cast, you’re guarenteed an excellent episode of Gamers with Jobs. Justin jumps in first with his experience playing Assassin’s Creed: Brotherhood. He seems to agree with the widely held opinion that Brotherhood captures much of the same magic as AC2 while managing to build upon it through more story-related sidequests, complex mechanics, and multiplayer. Julian seems very anxious to talk about Epic Mickey, so Allen...

Gamers with Jobs

GWJ Conference Call Episode 216

by Jon Cole in Games436 days ago

Julian returns to the show after a fairly decent absence (not including prerecorded segments) and opens up the show talking about the familiar topic of World of Warcraft. Shawn has been away from Blizzard’s moneymaker for a while, so he discusses what it’s like returning to an old friend with some new tricks. The guys also talk about some of the changes made in preparation for the upcoming Cataclysm update, which seem to optimize early-game play in several ways. After a brief stint of iPhone/iPad recommendations (Cut the Rope, Rage HD,...

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GWJ Conference Call Episode 215

by Jon Cole in Games440 days ago

Assassin’s Creed 2 earned a lot of attention last year in Game of the Year discussions, so it seems appropriate that the largely similar Assassin’s Creed: Brotherhood also manages to impress the Gamers with Jobs crew. Shawn was particularly smitten with the latter and ultimately finds that Brotherhood manages to improve on it in almost every way, most importantly in the combat department. He also details the multiplayer mode, which implements some truly unique mechanics to make it less twitch and more strategic. Cory and Julian join...

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GWJ Conference Call Episode 214

by Jon Cole in Games448 days ago

In light of Gamers with Jobs’s week of content dedicated to the holiday gaming landscape of 1998, this Conference Call is dedicated to the same cause. As a result, Half-Life talk starts off the show, welcoming in a new era of cinematic, deliberate approach to first person shooters. Legend of Zelda: Ocarina of Time discussion is ushered in by girly squealing, modernizing the fantastic formula of Link to the Past with 3D gameplay reminiscent of Super Mario 64. Baldur’s Gate managed to impress after coming out of nowhere, though it seems...

Gamers with Jobs

GWJ Conference Call Episode 213

by Jon Cole in Games454 days ago

Gamers with Jobs starts out with what most gaming podcasts are practically obligated to cover this week, Microsoft Kinect. Being someone exposed to many press events featuring the hardware, Julian is the most impressed with the experience, praising Microsoft’s last minute advancements to polish the accuracy and precision. He also shares his impressions of the Playstation Move, which he thinks is a bit more reminiscient of the Wii and less original. Fallout: New Vegas talk continues into yet another conference call, though they manage to...

Gamers with Jobs

GWJ Conference Call Episode 212

by Jon Cole in Games463 days ago

Gamers with Jobs is decked out with guests this week, welcoming Russ Pitts and Justin McElroy to the show. Rock Band 3 is likely one of the biggest releases of the past weeks and earns some discussion at the beginning of the show. The guys are clearly quite smitten with the game, sharing their thoughts on the keyboard implementation, user experience, points of entry, and so on with few complaints. They go on to say that this is clearly the best way to get into the music game space if you somehow haven’t thus far. RPGs cover much of the rest...

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GWJ Conference Call Episode 211

by Jon Cole in Games470 days ago

Gamers with Jobs went live this past week and the show kicks off with Fallout: New Vegas. It seems that Obsidian’s latest isn’t exactly as breathtaking as Fallout 3, with bugs persisting throughout on console versions. Sean goes on to point out what he considers a lack of depth in the main character, mostly due to the comparative experience in early parts of FO3 with the vault dweller’s father. Kirby’s Epic Yarn is generally considered a more impressive title among the GWJers, with more forgiving gameplay than a game like...

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