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Gamers with Jobs

GWJ Conference Call Episode 225

by Jon Cole in Games374 days ago

This week’s Gamers with Jobs starts off with some talk about Magicka, a PC game that seems to have come out of nowhere to capture a fair amount of attention. Magicka’s best attribute is its gameplay, which allows a user to combine different types of spells into diverse, impressive combinations that add a layer of unique layer of complexity. The only detractor of the experience is some bugginess that disrupts multiplayer connectivity and other parts of the game, which will likely be patched in the near future. Dead Space is definitely...

Gamers with Jobs

GWJ Conference Call Episode 224

by Jon Cole in Games379 days ago

The new game season is quickly boiling up and Rob is back on the show to join the conversation. LittleBigPlanet 2 kicks things off, acting as a platform for creating games with a much enhanced toolbox and offering a far more diverse campaign. Sean makes the argument that the game shines best in user-created levels made with those tools, but Rob and Rabbit strongly defend Media Molecule’s offerings. DC Universe Online was another big game to launch last week, with an excellent character creator and action-centric combat that differentiates...

Gamers with Jobs

GWJ Conference Call Episode 221

by Jon Cole in Games400 days ago

Our very own Jonathan Downin joins the latest episode of Gamers with Jobs for a prediction-packed show. The holidays have granted a bit of time to the crew, however, so they get into some of the games they hit from their backlogs. Elysium briefly gets into Civilization V, which seems to be improved from the latest patch with some enhanced enemy AI. Julian dives farther back into the catalog, discovering Mass Effect 2 through the Steam sale and pouring heaps of praise on the game’s characters and varied gameplay. After Jonathan discusses some...

Gamers with Jobs

GWJ Conference Call Episode 219

by Jon Cole in Games411 days ago

Rob is brought back to this week’s Conference Call to reunite the original Gamers with Jobs crew for this holiday episode. Shawn kicks things off with Bejeweled 3, dominating the conversation with his thoughts on the “Zen Mode” that supposedly encourages meditative breathing and such. Pac-Man Championship Edition DX has been garnering quite a bit of attention and Julian summarizes the shift from CE to DX as similar to that with Geometry Wars 1 to 2, in that it will be most appealing to those who fell in love with the original. World...

Gamers with Jobs

GWJ Conference Call Episode 218

by Jon Cole in Games422 days ago

Sean Sands couldn’t make it on the Conference Call this week, which doesn’t come close to stopping the Cataclysm conversation from capitalizing the beginning of the show. One of the strongest aspects of the latest expansion is using early level quests to actually captivate rather than act as little more than a tutorial, which has clearly appealed to Shawn. Wes also talks about the fact that the story missions are more personal in nature, bringing greater stakes to the general gameplay. Infinity Blade has dominated most of the other mindshare...

Gamers with Jobs

GWJ Conference Call Episode 217

by Jon Cole in Games428 days ago

With Julian at the helm of this week’s Conference Call and guests Ken Levine and Justin McElroy helping fill out the cast, you’re guarenteed an excellent episode of Gamers with Jobs. Justin jumps in first with his experience playing Assassin’s Creed: Brotherhood. He seems to agree with the widely held opinion that Brotherhood captures much of the same magic as AC2 while managing to build upon it through more story-related sidequests, complex mechanics, and multiplayer. Julian seems very anxious to talk about Epic Mickey, so Allen...

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GWJ Conference Call Episode 215

by Jon Cole in Games440 days ago

Assassin’s Creed 2 earned a lot of attention last year in Game of the Year discussions, so it seems appropriate that the largely similar Assassin’s Creed: Brotherhood also manages to impress the Gamers with Jobs crew. Shawn was particularly smitten with the latter and ultimately finds that Brotherhood manages to improve on it in almost every way, most importantly in the combat department. He also details the multiplayer mode, which implements some truly unique mechanics to make it less twitch and more strategic. Cory and Julian join...

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GWJ Conference Call Episode 214

by Jon Cole in Games448 days ago

In light of Gamers with Jobs’s week of content dedicated to the holiday gaming landscape of 1998, this Conference Call is dedicated to the same cause. As a result, Half-Life talk starts off the show, welcoming in a new era of cinematic, deliberate approach to first person shooters. Legend of Zelda: Ocarina of Time discussion is ushered in by girly squealing, modernizing the fantastic formula of Link to the Past with 3D gameplay reminiscent of Super Mario 64. Baldur’s Gate managed to impress after coming out of nowhere, though it seems...

Gamers with Jobs

GWJ Conference Call Episode 213

by Jon Cole in Games454 days ago

Gamers with Jobs starts out with what most gaming podcasts are practically obligated to cover this week, Microsoft Kinect. Being someone exposed to many press events featuring the hardware, Julian is the most impressed with the experience, praising Microsoft’s last minute advancements to polish the accuracy and precision. He also shares his impressions of the Playstation Move, which he thinks is a bit more reminiscient of the Wii and less original. Fallout: New Vegas talk continues into yet another conference call, though they manage to...

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GWJ Conference Call Episode 211

by Jon Cole in Games470 days ago

Gamers with Jobs went live this past week and the show kicks off with Fallout: New Vegas. It seems that Obsidian’s latest isn’t exactly as breathtaking as Fallout 3, with bugs persisting throughout on console versions. Sean goes on to point out what he considers a lack of depth in the main character, mostly due to the comparative experience in early parts of FO3 with the vault dweller’s father. Kirby’s Epic Yarn is generally considered a more impressive title among the GWJers, with more forgiving gameplay than a game like...

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GWJ Conference Call Episode 210

by Jon Cole in Games476 days ago

Lara is back from about a month of absence to join Shawn and Julian for this week’s three-man Conference Call. Julian starts things off by telling the tale of introducing his wife to World of Warcraft, which is essentially giving her a first taste of hard drugs. Luckily, much of the early game has been highly accelerated due to the towering level cap, so she’s been able to get into the action quickly. Shawn briefly mentions his time with Medal of Honor, which he ultimately boils down to a slightly weak Modern Warfare clone. He goes on...

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GWJ Conference Call Episode 208

by Jon Cole in Games491 days ago

Max Schaefer of Runic Games joins the Conference Call this week, starting things off unsurprisingly with more Minecraft. With the game being no stranger to GWJ, conversation quickly turns to Hydrophobia. It’s been subject to quite a bit of scrutiny despite the hype generated at PAX, with poor voice acting, design, and platforming. On the polar opposite of XBLA, Cory and Shawn have a lot of good things to say about Comic Jumper. The humorous writing is highly praised in typical Twisted Pixel fashion while some of the combat gets a little bit...

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GWJ Conference Call Episode 207

by Jon Cole in Games498 days ago

Shawn Andrich is out this week, so Julian takes the reins of this week’s show. Minecraft remains an enduring topic on Gamers with Jobs (sorry, Jonathan!) and it seems like everyone can find something to enjoy in the ~$13 indie package. While the game isn’t nearly complete, the framework seems so solid that it keeps the negative comments at bay in hopes that the minor problems will be dashed eventually. Civilization V dominates the other half of the collective mindshare of the gaming community and the guys weigh in on some of their experiences....

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GWJ Conference Call Episode 206

by Jon Cole in Games505 days ago

Shawn Andrich and Sean Sands are joined by CastMedium’s own Jonathan Downin for this week’s show, opening things up with some discussion of Vindictus. The game takes a Guild Wars-esque approach in offering MMO-like hub towns/instanced gameplay zones and implants it into a hack-and-slash action game formula. The business model isn’t totally clear, but Shawn recommends people give this free game a go. Sean briefly gets into his time with the latest release of Plants vs Zombies and some of the reasons you might consider buying it...

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GWJ Conference Call Episode 205

by Jon Cole in Games512 days ago

Allen is back on the show this week and opens things up with some discussion of Dead Rising: Case Zero. Unlike Dead Rising, this one is set in a mundane town, which strikes Allen as boring with respect to Dead Rising’s character-rich shopping mall. Additionally, he says that the game doesn’t seem to change up the formula from the first game very much, which makes the sequel a “wait and see” for him. In other old-game-esque fashion, Shawn talks a little about his time with the Final Fantasy XIV beta, which he thought was completely...

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    Episode 092 - PTW ahoy!
    Games, tech, and the usual, for the last time. Hello Podcast Thing Weekly.

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