Mobcast Episode 39

11:47 pm
February 3rd, 2010

This week’s Mobcast is fairly low-key, with a mostly Bitmob crew joined by Raychul Moore.  Shoe’s topic is a slightly retooled version of a previous topic, asking the mobbers to think up one tiny thing they’d like to change about games with no strings attached.  Clearly Mass Effect 2 is on everyone’s minds, as many of the slight changes have to do with the original game, including the poor inventory management system and imperfect conversation skipping methods.

Brett’s topic is the role of scripted events in the future of games, with the rise of games like Left 4 Dead that give much more attention to randomized environments and AI behavior.  Everyone seems divided on this issue, with many of them fully recognizing the success of recent scripted games like Uncharted 2.

Min/maxing is the subject of Demian’s question, but nobody seems to really understand what the term means.  Instead, each of the guys talks about their general method of play, revealing some facts you may already be familiar with including Shoe’s completionism and Demian’s tendency to overthink games.

“The Internet’s” Raychul Moore joins Bitmob’s Dan Hsu, Demian Linn, and Brett Bates on this week’s Mobcast.

The foursome discuss scripted events, make more developer wishes, talk mid/max players, reflect on their careers, and share what unannounced sequel they’d most like to see.

Runtime – 48:15

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