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	<title>Comments on: Rebel FM Episode 45 &#8211; 01/01/10</title>
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		<title>By: JonCole</title>
		<link>http://www.castmedium.com/2010/01/02/rebel-fm-episode-45-010110/#comment-948</link>
		<dc:creator>JonCole</dc:creator>
		<pubDate>Sun, 03 Jan 2010 15:37:29 +0000</pubDate>
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		<description>From what I&#039;ve read, the cutscenes are indeed skippable.  And I&#039;m totally with you... though I do enjoy when games have meaningful stories that use cutscenes to bridge the gaps (Assassin&#039;s Creed 2 and Uncharted come to mind).  More cutscenes than gameplay is an absolutely ridiculous proposition. </description>
		<content:encoded><![CDATA[<p>From what I&#039;ve read, the cutscenes are indeed skippable.  And I&#039;m totally with you&#8230; though I do enjoy when games have meaningful stories that use cutscenes to bridge the gaps (Assassin&#039;s Creed 2 and Uncharted come to mind).  More cutscenes than gameplay is an absolutely ridiculous proposition.</p>
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		<title>By: AlfredPMcLovely</title>
		<link>http://www.castmedium.com/2010/01/02/rebel-fm-episode-45-010110/#comment-946</link>
		<dc:creator>AlfredPMcLovely</dc:creator>
		<pubDate>Sun, 03 Jan 2010 09:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.castmedium.com/?p=7576#comment-946</guid>
		<description>I was looking forward to Bayonetta but Arthur said it has Kojima length cutscenes,  like 6 hours worth.  Thats disgusting.  I like to play games, not watch them.  I especially don&#039;t care for the typical anime gibberish that japanese games employ.  They better be skippable. </description>
		<content:encoded><![CDATA[<p>I was looking forward to Bayonetta but Arthur said it has Kojima length cutscenes,  like 6 hours worth.  Thats disgusting.  I like to play games, not watch them.  I especially don&#039;t care for the typical anime gibberish that japanese games employ.  They better be skippable.</p>
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